How To End User License Agreement Rocket League

A simple solution for this is to finish your game correctly and restart it. This will help create a new server connection for the game, which will update the privacy policy to the latest version. The game should automatically ask you to accept the latest terms and conditions, but if not, follow the above instructions to manually accept the Rocket League license agreement. If the problem persists for you, you should first try to finish rocket League correctly, then restart the console. This will solve the problem for all users. For some reason, some selected nintendo switch users were unable to resolve their licensing issue even after restarting the console itself. We advise you to wait for a fix to fix this problem, as one of the patches currently available could cause you to lose your entire date in the game. If you want to play rocket League as quickly as possible, follow the guide below to resolve licensing issues with Rocket League on Nintendo Switch. We advise you to try the first guide and see if the problem is fixed for you, because the first method will not cause you to lose your “data backup.” In most cases, the easy closing and opening of the game will prompt the player to sign the new license. If the license is not displayed, players can go to the additional section via the main screen and search for the “Legal Agreements” section. Accepting it should allow the player to access the game. If you give the game a few minutes on the title screen before pressing “L-R,” it will have enough time to manually update its data in the background, allowing it to get the new license agreement, which can be accepted by you before you start your game. You can now go back to your home screen and restart Rocket League.

We advise you to restart your console before starting the game just to be sure. Then you should be able to accept the rocket league license agreement without any problems. If the software allows you to acquire and/or earn a license for the use of virtual currency and virtual goods, the following additional terms and conditions apply. (A) The software may allow users (i) to use a fictitious virtual currency as a means of exchange exclusively within the software (“Virtual Currency” or “VC”); (ii) access to virtual goods (and certain limited user rights) within the software (“virtual goods” or “VG”); and (iii) to exchange or exchange VC and VG with other users of the software.